Virtual Reality Meets Diabetes
Authors' conclusion
Virtual reality and augmented reality in diabetes have demonstrated potential to enhance training of diabetologists and enhance education, prevention and treatment for adults and children with Type 1 or Type 2 diabetes. Future research can continually build on virtual and augmented reality diabetes applications by integrating wide stakeholder inputs and diverse digital platforms. Several areas of VR diabetes are in early stages, with advantages and opportunities. Further VR diabetes innovations are encouraging to enhance training, management and treatment of diabetes.
Study context
- Population
- Virtual reality (VR) and augmented reality (AR) applications in diabetes
- Outcome
- Application areas of VR in diabetes
Methodological detailsliterature review using multiple databases, novel VR diabetes tool prototype developed
- Literature review using multiple databases
- Novel VR diabetes tool prototype developed
Main finding
As reported in the abstract
- Three major categories of VR use in diabetes: education, prevention and treatment
- Diabetes education target groups: clinicians, adults with diabetes and children with diabetes
- Both VR and AR have shown benefits in T1D and T2D
Original publication
Virtual Reality Meets Diabetes. J Diabetes Sci Technol. Published 9 January 2024. doi:10. 1177/ 19322968231222022
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